I really want someone else's I put too, so I'm going to wait a while with what I have to say about them if you don't mind. They're definite improvements though.
The text is completely off. The color doesnt blend whatsoever and the font in my opinion does go well with the signature itself. I feel the flames are overblurred and are actually drawing my attention away from the focal because of it. They also cover too much of your focal.
For the first one, pop out sigs are a pain because you need to be extremely clean with every single edge. Youve got the right idea but I see areas around the grass that need to be cleaned up. Aside from that, I dont see anything done aside from it being pop out. No effects? lighting changes even? I havent seen the original image however.
For the second one, the text is not good at all. Its in an awkward spot and the font/color doesnt blend with the signature whatsoever. I do like the rest however.
It looks as though you used a white filter over the entire thing to give it a sort of glow effect but in my opinion it isnt working. It makes the entire signature look washed out. The text is hard to read and the font is too masculine for that type of render. Aside from that, you have it right next to her head which can be very distracting. Youre also lacking decent depth in this one. The angels face is barely in focus.
This one is way too busy. What is your focal? The guy or the emblem on the left? The colors work well and I like the effects but you have two images fighting for the focal which is extremely distracting.
I'm kind of curious and thinking that you might be trying to 'design' rather than create 'art' try to make an xbox one advertisement, doesn't matter what size. I just want to see how you do with it. And don't worry to much about it, I used to think design rather than art, you just have to learn to destiny use between the two.
The text is completely off. The color doesnt blend whatsoever and the font in my opinion does go well with the signature itself. I feel the flames are overblurred and are actually drawing my attention away from the focal because of it. They also cover too much of your focal.
I'm kind of curious and thinking that you might be trying to 'design' rather than create 'art' try to make an xbox one advertisement, doesn't matter what size. I just want to see how you do with it. And don't worry to much about it, I used to think design rather than art, you just have to learn to destiny use between the two.