The colors seem to clash in the last one, and it looks a bit crowded to me. Also it might help to copy and blend some of the C4D in front of the render you're using to give the image some depth and bring the whole thing together.
The colors seem to clash in the last one, and it looks a bit crowded to me. Also it might help to copy and blend some of the C4D in front of the render you're using to give the image some depth and bring the whole thing together.
i feel that i could have been blended better, and that the blue light in the back doesnt fit. try these tips out.
http://www.playstationtrophies.org/...321-dynames-pro-tips-sig-making-tutorial.html
I just felt like there's a lot going on in a small amount of space, generally if I'm doing something smaller like an avatar, especially on a forum like this where it's 150 x 150, I'll only use a portion of the render so I'm not shrinking it down and cramping the image with all that detail.
It's looking good for now, but only use the test images and keep your work to the sizes we use. This way we can better gauge what you're doing and what your skill level is. Also I would suggest trying more than just color effects on images. Use your effects gallery, layer masks, ect.
i would say try to create more depth between the character and the zombies. also make the gun flash larger, but blend it more at the same time. it really becomes the focal point because there isnt much depth right now
I like it overall, but the muzzle flash is definitely too small, and the red in the flash makes it almost look like that's a laser pistol or something.