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<blockquote data-quote="IXssl" data-source="post: 594734" data-attributes="member: 61573"><p>To be honest and this is just me not all the sigs need to have a border I find it simpler is essentially better I mean the border does give it a certain look but without the border being around the pic and giving it that slight distraction the picture looks better without the border around cutting the edges of the pic. Also for this pic I see alot going on lol it's hard to really tell where the flow starts and stops ya know since it's so cluttered, with this type of sig (more than 1 focal) it's hard to really get 2 or more focals to not look cluttered especially if they are two different renders. Main thing is to figure out how you can make it flow well in this case with the render on the left I would've put his back to the other guy to make it seem like thats his right hand man, also the second guy looks like the background and the guy are all one? If thats the case then you could've slightly gausian blurred it around 0.5 to 0.6 and put the other guy on the right hand side since it wouldnt take up so much of whats going on on that side. Cause it looks like on the left side there's a lil more going on plus you don't want to clutter one side of area you kind of want to utilize the space to the best of your ability. It's a decent sig tho, keep up the good work.</p></blockquote><p></p>
[QUOTE="IXssl, post: 594734, member: 61573"] To be honest and this is just me not all the sigs need to have a border I find it simpler is essentially better I mean the border does give it a certain look but without the border being around the pic and giving it that slight distraction the picture looks better without the border around cutting the edges of the pic. Also for this pic I see alot going on lol it's hard to really tell where the flow starts and stops ya know since it's so cluttered, with this type of sig (more than 1 focal) it's hard to really get 2 or more focals to not look cluttered especially if they are two different renders. Main thing is to figure out how you can make it flow well in this case with the render on the left I would've put his back to the other guy to make it seem like thats his right hand man, also the second guy looks like the background and the guy are all one? If thats the case then you could've slightly gausian blurred it around 0.5 to 0.6 and put the other guy on the right hand side since it wouldnt take up so much of whats going on on that side. Cause it looks like on the left side there's a lil more going on plus you don't want to clutter one side of area you kind of want to utilize the space to the best of your ability. It's a decent sig tho, keep up the good work. [/QUOTE]
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