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<blockquote data-quote="TheRealMrNUGGET" data-source="post: 620000" data-attributes="member: 78695"><p>We typically do our sigs at around 500x200 banners at 400x75. Aside from that I'd say try to work on how you use the space in the sigs. I'm noticing that in the images you've made you have a lot of dead space that you're trying to fill with your background. Sometimes you can get away with it, but on your current sig (the last uploaded) the c4d seems to draw more focal than your image. This happens a lot with canvases that are long but short, so try to remember to use your focal the best you can when you make images with a larger canvas.</p><p></p><p>On a second note I like to share this link with all new applicants. I find it pretty helpful.</p><p><a href="http://www.playstationtrophies.org/forum/user-generated-content/62321-dynames-pro-tips-sig-making-tutorial.html" target="_blank">http://www.playstationtrophies.org/forum/user-generated-content/62321-dynames-pro-tips-sig-making-tutorial.html</a></p></blockquote><p></p>
[QUOTE="TheRealMrNUGGET, post: 620000, member: 78695"] We typically do our sigs at around 500x200 banners at 400x75. Aside from that I'd say try to work on how you use the space in the sigs. I'm noticing that in the images you've made you have a lot of dead space that you're trying to fill with your background. Sometimes you can get away with it, but on your current sig (the last uploaded) the c4d seems to draw more focal than your image. This happens a lot with canvases that are long but short, so try to remember to use your focal the best you can when you make images with a larger canvas. On a second note I like to share this link with all new applicants. I find it pretty helpful. [url]http://www.playstationtrophies.org/forum/user-generated-content/62321-dynames-pro-tips-sig-making-tutorial.html[/url] [/QUOTE]
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